Author: 转载小公举
On Art and Tools in (Video) Games
To sum up, art and tools are the two pillars that make a game. One gives it meaning, the other a way to grasp and ultimately master the meaning.
China is kind of a big deal for Indie Games
The rise of China, and Asia in general, has taken me somewhat by surprise.
Interview with Indie Game Developer Moniem
Moniem is a developer with passion. Without much rest after the last game, he continues to work on another project. I wish him all the best in the future.