Author: Rashel
Curating A Chinese Game Designer's Solo Show and Responding to GDC: What's This Antique Institution Really Up to?
An Interview with the Curators from the Asian Art Museum of San Francisco
Collaborative Development, Technology Exploration, and Game Distribution: Interview with Educator Tom Corbett
indienova’s interview with Tom
Game Design of Creating Experiential Situations Interview with the Futurist Stuart Candy
We talked about how games may be used to explore and broaden people’s understanding of possible futures.
Running a Arcade Bar in a Way of Operating an Art Gallery Interview with Mark Kleback
Wonderville is an indie game arcade and bar in Brooklyn, New York, founded by husband-and-wife team Mark Kleback and Stephanie Gross.
Interview with Sam Barlow: From Her Story to IMMORTALITY
This time the new story centers around a film star, Marissa Marcel, who only ever appeared in three unreleased movies, “Ambrosio,” “Minsky,” and “Two of Everything.” Then, Marissa Marcel disappeared. The player gets hooked by the untold stories and must explore clips to speculate on the complex mystery: why and how she disappeared.