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十分钟看懂 N64 都有啥黑科技
卡带主机最后的倔强!本期刀客儿就来给大家唠唠 N64 都有啥黑科技~~
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参考文献
参考文献太多了只写一部分:
Introduction to Nintendo 64
http://ultra64.ca/files/documentation/nintendo/Nintendo_64_Intro_to_the_N64.pdf
Nintendo Ultra64 Programming Manual and Addendums
https://retrocdn.net/File:Nintendo_Ultra64_Programming_Manual_and_Addendums.pdf?page=12
Reality Co-Processor − The Power In Nintendo64
http://www.hotchips.org/wp-content/uploads/hc_archives/hc09/3_Tue/HC9.S10/HC9.10.2.pdf
Nintendo Ultra64 RSP Programmer’s Guide
http://ultra64.ca/files/documentation/silicon-graphics/SGI_Nintendo_64_RSP_Programmers_Guide.pdf
VR4300, VR4305, VR4310 64-Bit Microprocessor
http://datasheets.chipdb.org/NEC/Vr-Series/Vr43xx/U10504EJ7V0UMJ1.pdf
64bit vs 32bit benchmarks & integer maths & PT8
https://www.passmark.com/forum/performancetest/3383-64bit-vs-32bit-benchmarks-integer-maths-pt8
JPEG Microcode (compression ratio)
http://ultra64.ca/files/documentation/online-manuals/man/pro-man/pro25/25-07.html
N64 RSP - Reality Signal Processor
https://www.retroreversing.com/n64rsp
Sonic R's "Impossible" Fading - CODING SECRETS
https://www.youtube.com/watch?v=FdD0GvVRSMc
Megaman Legends PS1 VS N64 (Graphics Comparison)
https://www.youtube.com/watch?v=NLC4fHrOclA
Resident Evil 2 (Nintendo 64 vs Playstation) Side by Side Comparison (Bio Hazard 2)
https://www.youtube.com/watch?v=M9ztLZJhCaQ
Nintendo 64 Anti-Aliasing SPLIT-SCREEN: Left = OFF / Right = ON
https://www.youtube.com/watch?v=10h3WD1zq-o
Subpixel Reconstruction Antialiasing for Deferred Shading
https://research.nvidia.com/sites/default/files/pubs/2011-02_Subpixel-Reconstruction-Antialiasing/I3D11.pdf
FXAA
http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
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