Details
The original intention of this game was to experiment with my various ideas about tower defense.
- What if towers could be built on walls? What about built into the ceiling?
- What would happen if the tower simulated reality? There is steering speed, elevation and depression angles
- What would happen if the level was a three-dimensional space? There are two floors, upper and lower, and many pillars. Is it a maze or a rotating sphere?
- What if towers could be built on moving platforms? Or will the platform rotate?
- What would happen if the enemy could stat damage and dynamically find paths?
- What if.....
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