We are an inspired, independent team of young game developers. Our goal is to refine our ideas and methods in order to produce quality, fun games with completely original art, code, and music. Our team consists of a relatively small group of closely related friends, all specializing in our separate fields, and we believe that a strong studio team requires developmental malleability, constructive criticism, honesty, and the ability to view our work as fun rather than a chore. Our first title, Starcaster, an arcade platformer about a wizard on a quest to reignite the stars, is set to release on Steam sometime in 2018. Have a look around, and contact us if you have any questions, advice, or are interested in becoming a part of our development team.