于我而言,《冰风谷》实在太妙了,因为它让我机缘巧合地做上了梦寐以求的工作。那时候,我对 CRPG 游戏的开发一窍不通,但除了 TSR 或者说 WotC[5] 的员工,没有谁比我更了解《高级龙与地下城(AD&D[6] )》和‘被遗忘的国度(the Forgotten Realms[7] )’这个世界设定。
我们对最初的这部作品没有任何想法,所以从某种程度上说,我们只是在,呃,干活……如果我们犯蠢了,Chris Parker(游戏制作人)会告诉我们的。

Icewind Dale was fantastic for me because I had somehow stumbled into my dream job. I didn't know anything about CRPG development, but I knew more about AD&D and the Forgotten Realms than anyone outside of TSR/WotC should.
We didn't have any leads on the original title, so we sort of just... did things... with Chris Parker [the game's producer] telling us when we were being dumb.

Josh Sawyer,
《冰风谷》游戏策划
Josh Sawyer,
Icewind Dale's designer

《冰风谷》的重心几乎全放在了地下城探险上。许多区域面积巨大、层层叠叠,敌人和法术的种类也数以百计。

Icewind Dale focuses heavily on dungeoncrawling, with huge multi-level areas and over a hundred unique enemies and spells.

阿伦多是玩家在游戏中遇到的第一个“导师”。这个人物十分重要,前面几章的几乎每一个任务都与他有关。之后,你还会遇到其他有趣的角色,比如尊敬的波奎林教士(Revered Brother Poquelin)、恶魔伊苏诺麦(Yxunomei)以及坦波斯(Tempus)[8] 的祭司艾弗若(Everard)。

总的来说,游戏将《被遗忘的国度》的内容发挥得淋漓尽致,而《龙与地下城》的爱好者更是能在穿梭不同地区的过程中获得无限的乐趣。我个人就尤其喜欢几个地方,比如“断手”遗迹(Severed Hand)[9] 。毕竟,没有多少游戏能让你有机会参观这样一座荒凉破败、亡灵遍野、因精灵与矮人之间盟约破裂而落到如此境地的堡垒遗骸。

《冰风谷》发售的几个月后,Black Isle 又推出了《冬之心(Heart of Winter)》扩展,让玩家去阻止由一位亡灵战士领导的一群野蛮人。扩展中包含几项新功能,比如为硬核玩家而设的“狂怒之心”模式。当时《龙与地下城》刚刚发布第 3 版规则,《冬之心》也受此启发,对游戏规则作了一定的调整。

《冰风谷》的 NPC 均不可招募,玩家需要自行创建小队中的 6 个角色。

Arundel is the first “mentor” found in the game, an important character responsible for almost every quest in the early chapters of the storyline. You'll also come across other interesting characters, like Revered Brother Poquelin, the demon Yxunomei and the Tempus Priest Everard.

Overall, the Forgotten Realms lore is very well explored and, for D&D fans, it's incredibly delightful to travel between locations. Some places I just loved, like the Severed Hand – not every game let you visit a cursed ruined fortress that represents an unsuccessful alliance between elves and dwarves.

The Heart of Winter expansion was released a few months later, sending players to stop a barbarian horde led by an undead warrior. The expansion added a few new features, such as the “Heart of Fury” difficulty setting, designed for hardcore players, and a few rule tweaks inspired by the 3rd edition of D&D, which had just been released.

Icewind Dale doesn't have recruitable NPCs – instead, it tasks players with creating a full of party of six characters.

2014 年,Beamdog 发布了《冰风谷:增强版》。这个重制版适用于现代电脑,不仅添加了许多新功能、支持宽屏模式,还登上了 iOS 端。

In 2014, Beamdog released Icewind Dale: Enhanced Edition, a remake of the game for modern computers, with new features, widescreen support and an iOS port.

虽然《冬之心》一经推出就广受好评,但仍有不少玩家抱怨,认为这个战役还是太短。对此,Black Isle 再发布了一个免费的扩展:《诱惑大师的试炼(Trials of the Luremaster[10] )》。与先前的冰天雪地截然不同,这一扩展把玩家带向了埃诺奥克沙漠(Anauroch desert),在一座巨大而灵异的城堡里探寻种种奥秘。

《冰风谷》有许多让人眼前一亮的地方,其中尤为突出的是各个区域的风貌以及独特的游戏设计,让玩家得以四处穿梭、探索精彩纷呈的费伦大地。

以上就是我玩《冰风谷》的主要原因了,但我向你推荐它的理由远不止于此,毕竟 Black Isle 和 BioWare 就像希腊神话中的迈达斯国王,无论何物,只要经他们之手,都会变为耀眼的黄金。

模组:

冰风谷修复包(Icewind Dale Fixpack):修复了多个官方补丁里没有修复的 bug。非常推荐。

冰风谷小改包(Icewind Dale Tweak Pack):内含一系列小改动,比如自定义外观细节(例:隐藏头盔)、规则改动以及一些易用的新功能。

宽屏 Mod(Widescreen Mod):安装后,游戏能以 800x600 分辨率运行。

未竟之业(Unfinished Business):恢复游戏的各种删减内容,包括对话、任务和物品。

欧吕尔之祸(Auril's Bane):追加许多新内容,例如法术、物品、生物、AI 脚本、商店以及一个任务。

冰风谷物品升级(Item Upgrade for Icewind Dale):允许玩家升级游戏中的某些物品,和《博德之门 2》的模式相似。

冰风谷:博德之门 2 版(Icewind Dale in Baldur's Gate Ⅱ):这个兼容包能让玩家用更受欢迎的《博德之门 2》引擎来玩《冰风谷》。

While Heart of the Winter was well-received, fans complained its campaign was too short. So Black Isle released Trials of the Luremaster, a free downloadable expansion. A radical departure from the icy regions, it sent players to solve the mysteries of a large haunted castle located in the Anauroch desert.

What stands out as one of the highlights of Icewind Dale is the excellent choice of locations and also the way the game makes you travel between interesting places, exploring an amazing region of Faerûn.

That's the main reason for me to play Icewind Dale again. But it's far from the only reason why you should play it – the teams at Black Isle and BioWare were like the mythic King Midas: everything they touched was transmuted into gold.

Mods:

Icewind Dale Fixpack: Fix various bugs that weren't addressed by the official patches. Highly recommended.

Icewind Dale Tweak Pack: Contains a series of small changes, from cosmetic details like hiding helmets to various rule changes and new ease-of-use features.

Widescreen Mod: Allows resolutions over 800x600.

Unfinished Business: Restores content that was cut from the game, including dialogue, quests and items.

Auril's Bane: Adds a lot of new content, such as spells, items, creatures, AI scripts, stores and a new quest.

Item Upgrade for Icewind Dale: Allows you to upgrade some of the items in the game, like in BG2.

Icewind Dale in Baldur's Gate II: A conversion project that allows you to play Icewind Dale using the more popular Baldur's Gate II engine.

__________

5 译者注:1997 年,TSR 被 WotC 收购。
6 译者注:即《高级龙与地下城》,是一套角色扮演桌游规则,第一版于1977年由 TSR 发行。与最初版的《龙与地下城》相比,AD&D 规则更为严谨,也更具系统性。
7 译者注:“被遗忘的国度”是著名的《龙与地下城》战役设定,最初是图书馆员艾德 · 格林伍德(Ed Greenwood)的同人创作,于 1985 年作为官方设定推出。这是《龙与地下城》最为翔实丰富的设定之一,在 RPG 史上占有举足轻重的地位。
8 译者注:也译为“坦帕斯“。《龙与地下城》的一位神祗,司战争领域。
9 译者注:这座堡垒曾隶属于精灵,名为“希达林之手”,因在精灵与兽人的战争中沦为废墟,被后人改称为“断手”。
10 译者注:也被译作《诱惑之主的审判》、《勒马斯特的试炼》等等。

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