1996 年,智冠科技(Soft-World)——一家总部位于台湾的游戏厂商——交给了它旗下一个名为河洛工作室的团队一项任务,制作一款基于著名作家金庸的武侠小说的游戏。
他们制作了《金庸群侠传(Tale of Wuxia)》,这是一款策略 RPG,玩家在武林豪杰辈出的时代漫游中国,金庸小说中的人物和情节交织在游戏中,你可以改变故事线,招募超过 30 名角色加入队伍,与正反两派人物战斗。
5 年后,团队制作了续作《武林群侠传》——英文名字很随意地被翻译成了《武林英雄传奇》(Legend of Wulin Heroes,不要把它和同名桌游搞混),本作背景设定在前作的一百年后,拥有全新的角色和原创的剧情。它保留了前作中的开放世界和策略 RPG 元素,但引入了全新的《美少女梦工厂(Princess Maker)》式的模拟养成模式,游戏拥有诙谐的 Q 版美术风格,玩家通过制定每周的训练计划使角色成长。
In 1996, Soft-World – a gaming publisher headquartered in Taiwan – tasked one of their teams, Heluo Studio, to make a game based on the novels of famed wuxia writer Jin Yong.
They created Heroes of Jin Yong (金庸群俠傳), a tactical role-playing game where the player gets to roam China in an age of honourable martial arts heroes, populated by a mix of all Jin Yong novels' characters and plots. During your travels it's possible to change certain storylines and recruit over 30 characters to brawl it out with various villains and heroes.
Five years later, the same team made a sequel titled 武林群侠传 – loosely translated as Legend of Wulin Heroes (not to be confused with the tabletop RPG of the same name), and set one hundred years after the first game, with new characters and an original plot. It retained the open world and tactical RPG elements of its predecessor, but also introduced a new Princess Maker-like sim-raising mode, where your character's growth is determined by a weekly training schedule set by the player, presented in a humorous Chibi art style.
玩家扮演一个梦想成为武林大侠的无名小卒,角色的养成方案尽在你的掌握,你可以在 32 种属性(不包括隐藏属性)的范围内培养角色。这些属性都或多或少有它的用处——即使和战斗无关,也会在各种事件中发挥作用。
你可以学习各种武功流派的招式,它们分为刀法、剑法、棍法、掌法(拳法)、指法、腿法、暗器和音律,和这些流派相关的属性会影响角色学习在旅途中发现的或师父满意时传授的武功。
角色的许多基本属性会影响他的整体战斗能力,比如轻功(Flexibility)既有被动伤害加成,还可以提升大多数剑法的威力。事实上,有一些招数可以受到第三种属性的加成,比如饮酒之于醉拳。是的,在游戏中你可以训练你的酒量!
除了习武以外,你还可以做杂活,比如劈柴,打扫卫生,也可以沉迷钓鱼、打猎、打铁、采药和园艺等活动——每项活动都有各自的小游戏玩法。
在这些小游戏中的表现会决定技能和额外奖励的获得,比如狩猎熊会得到稀有的肉,或者在采矿时不出错会得到一个奖励宝箱。
你可以在游戏中了解各种中国文化,比如中国象棋、书法、针灸、音乐甚至园艺。制作组为此下了很大功夫,玩家不仅会对这些课程感兴趣,还会接受考核,如识曲,辨别书法字体,找到针灸穴位,或者怎么走下一步棋——你的表现会影响角色获得的奖励。
You play as a nobody who dreams of becoming a martial arts hero. He is guided by your hand in training, with up to 32 stats (not including hidden ones) being available for the player to improve. All of them are useful in one way or another – if perhaps not in battle, then surely interwoven into various events.
You'll be able to learn several Kung Fu styles, categorised into Saber, Sword, Staff, Palm/Fist, Finger, Leg, Hidden Weapon, and Music, with their corresponding stats affecting the techniques that your hero finds during his journey or learns from his master when he is pleased with his pupil.
The hero's many base stats also affect his overall battle competency in battle, such as Flexibility providing a passive boost to damage and enhancing most sword techniques. In fact, some techniques have a third stat to boost its power, such as alcohol for the Drunken Fist style. Yes, you can learn to become skilled in alcohol in this game!
Aside from preparing the hero for combat, you'll also have chores like chopping wood or cleaning, and can choose to indulge in activities like fishing, hunting, smithing, herb-gathering and gardening – each with its own respective list of diverse mini-games.
Your performance in these mini-games will determine the skills gained and add rewards such as rare meat from killing a bear while hunting, or a treasure chest as a no-error bonus when mining.
You can also learn more about different aspects of Chinese culture, such as Chinese Chess, Calligraphy, Acupuncture, Music and even Gardening. A lot of care went into these, and not only will you get interesting lessons, but you'll later be asked to identify songs, calligraphy styles, acupuncture points or decide upon a chess move – with your performance impacting the bonus your character receives.